SHIP
The ship is where most players invest
there money. The ship can be used to take down planets, colonize
and Trade. Once the Ship is destroyed without and escape-pod you
are destroyed. All of your devices you buy are put on your ship
e.g.
Fighters,Torpedoes, EWD, Warp editors,
Genius Torpedoes, ESCAPE-POD, Armour, Space Beacons, Mine Deflectors,
Fuel Scoop, Last ship seen device, goods, ore, organics and energy.
(To see what your ship contains see your ship report).
Ship Component |
What The Component Does |
Hull |
Stores all good, ore, organics and Colonists |
Engine |
This enables you to real space using less turns |
Power |
This stores all of your energy |
Computer |
This Stores all of your fighters |
Sensors |
Allows you to Scan planets |
Armour |
is a form of defence when attacking planets |
Sheilds |
Defends you when attacking |
Beam |
Takes out fighters when attacking |
Torpedoes |
Stores all your torpedoes |
Cloak |
Makes harder for enemies to scan and can cloak past secD |
Average Tech Level |
This determines size of your ship |
Ship size is determined by average
level
0. if you have below Average level 8 then you cannot be hit by mines
and stay in SOL
1. next ship size is above level 8 and you might want to buy EWD
cos you cannot stay in Federation sectors
2. next is above level 12 and EWD is still effective
3. Above level 17 makes EWD much less effective so you should have
a safe place to park your ship
4. Level 20 Average ship is the biggest but not the best because
much harder to defend with, especially since the new SOFA codes
and WC versions.
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